Game lord of the ring pc

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Wilkes continues: 'Gollum doesn’t use weapons, but he can distract enemies with throwables. That focus on cunning over combat means you won't be directly taking on enemies - instead you'll be relying on scavenged items, environmental hazards, and even newfound friends for help. After all, Gollum’s strengths lie in cunning not combat.' We want players to carefully weigh these encounters. However, this will not be easy and always come with big risks.

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It is mostly a non-combat game, but Gollum will be able to stealthily take out enemies. 'If you want a reference you might think of it as similar to Prince of Persia. The former should be familiar to many: 'The game mixes stealth with vertical climbing parkour,' explains lead game designer Martin Wilkes. The Lord of the Rings: Gollum's Stealth GameplayGollum will be a game broadly spent in two distinct states - either stealthily making your way past the various hulking threats living in Mordor, and making narrative chocies as the warring personalities of Sméagol and Gollum fight for control.